Presumably because tomorrow is the announcement from Sony, gaming news is a bit dead today. So I guess this counts as news now.
So in China a group decided to join in the “video game themed place” band wagon. With places like the World of Warcraft Cafe and the Blizzard Amusement park, this is just a new installment.
Because China is pretty much exempt from American copyright laws they can pretty much get away with anything. So if anyone wants to help pay for a ticket I’ll go to china to have some dinner while we get served by Sona. Along with the character themed waitresses looking like game characters they also have some of the food named about characters, like “Deep fried Skarner.”
I really don’t have much to say about this. Except they give you the ability to play League and if you win you get a discount. Lets go!
… The news really needs to pick up.
Original Post here
First I must apologize for not posting anything over the weekend. Between School work, work around the house and Mass Effect my attention was at other places. Anyway, lets jump into this.
Since Bungie’s departure from Microsoft and new attachment to
Activision, they have announced a new game that will be released on the PS3 and Xbox360. There has been no announcement on the new generation that should be coming out later this year or next year. I also believe I have read somewhere that Bungie said that this game will not be releasing this game for the PC, which seems a bit odd but maybe they think that the current generation of basic consumer PC’s wont be able to handle it. We won’t find out until it’s released however.
So when Bungie leaked this game, its working title was “Destiny” and now that it has been officially announced the game will be called “Destiny” (ground breaking stuff here). Bungie is calling this the “First Shared World Shooter”, what they mean by this is that everyone in the game has a way to effect your game. You will do something to one world that will effect the experience another player will have there. This also means that the all of the games will be seamlessly shared. One person could be in the middle of a mission on another planet and if you see that they are in trouble, you can just hop in and help them, or go against them I guess. With that though, Bungie has said nothing about arenas or any kind of PvP, just seamless PvE.
The story is, as per Bungies usual, many years in the future a weapon was created that ended 90% of the world population and cities. Some point after that everyone that was left found the first city , and apparently only, they could inhabit and protect it with their lives. Now, sometime after that a strange Death Star looking thing appears to descend directly over the city slowly moving towards it Majora’s Mask style. This orb is called “The Traveler” and no one knows why its there.
Your character is part of a group called “The Guardians” and it is your main purpose to protect the city. You can chose what style of Guardian you want to be The Old Republic style, what I mean by this is you can be strictly guns or use “magic” powers, I suppose there will be a class that is a mix with several different variations in the classes.
Now after all that I have to say, what the hell is going on? If your characters main purpose is to prtect the city how is there as much to the game as they say there is going to be. Do you get kicked off the team and become a rogue protector of the galaxy? Where I’m coming from is that Bungie has mentioned that “you can see someone having trouble with a quest on mars and jump in and help them.” Now if your purpose is to solely protect the only city where the only humans left, why are you on mars? Are you looking for minerals that have long been lost on Earth? If so then you are not protecting the city, you are still helping the city but you are not “protecting” it. I may be nit-picking but it still seems like a glaring issue with how its described.
Another thing that seemed to stick out for me. Think about this, the world is supposedly in a world where almost all life has been destroyed and you are living in a small city that is all that is left. Now put into perspective the number of players there will be. Lets say there are roughly 50% (that’s correct statistics, I looked it up) of the worlds populations plays video games, currently that’s almost 3.5 billion players. Now break it down into who owns what consoles, lets split that into thirds, for arguments sake, that’s roughly 1 billion players on each world, saying every one of there gamers is playing. While that is much smaller than the current world population, that still isn’t “almost all.” Again, I’m nit-picking but it’s something that would stick out to me while I was playing the game.
All in all this just kind of sounds like Bungie took a bunch of ideas and slapped them together and called them new (hopefully this will do better than Darksiders).
- The game have seamless multi-player. Like Journey.
- Set far in the future. Like Halo (gee I wonder why).
- Different yet very similar classes, that are either guns, powers or a mix. Like SWTOR.
- The future isn’t bleak. unlike, but based opposite of, Gears of War or Fallout.
Here is my latest bit of news as of yesterday, hopefully more to come today:
- Tegra 4. The best graphics card Nvidia has to offer as of right now
- A “full sized” controller. Which when you look at it you will see while I put full sized
- A 5-inch 720p retinal multi-touch display. By this I think that mean its also a touch screen so I guess that’s cool? Maybe it will be detachable and play simple games like Angry Birds? Imagine 720p Angry Birds, you can see the sadness in their eyes.
- Integrated speakers. Which should be a no brainier I just hope it also has a headphones jack, because if they look over that fact, how will kids avoid paying attention to class AND hear what they’re playing.
- 802.11n 2x2 MIMO game-speed Wi-Fi. Which they boast is the fastest on any handheld device and will change handheld gaming forever.
- Android Jellybean. This actually is very relieving, because Apple has a sort of social stigma and from my experience is a pain in the ass to work with, coding wise.
This is my latest review as of 2/13/12:
This game is currently in open beta and on sale in the Chrome market and on Steam. Get it. Seriously … right now … get it … I’ll wait.
Did you get it? Good.
Now Don’t Starve is a sort of mix between Minecraft, Tim Buton and Bear Grylls. That is literally the best way to describe this game and if you aren’t intrigued then you are doing life wrong. Anyway, neutral perspective and all that stuff.
Lets try this again. Don’t Starve is what would happen if Tim Burton made Minecraft and Bear Grylls was his reason for making the game. Since the game is in Open Beta there is still much that needs to be done to the game, so this is more of a review of what has happened. Once the game is released I will do another short review.
When you start out you play as a character named “Wilson” who has found himself in a strange place he doesn’t know and needs to survive. Currently there are 3 meters and a dial you need to worry about. The three meters are Hunger, which if you reach to zero you starve to death … surprisingly, Health, which again if this reaches zero you die, and finally Sanity, when this reaches to a certain point you start to see things that aren’t there and certain neutral monsters turn into nightmare creatures, once it reaches to another point they are no long neutral and you start seeing more things that aren’t there. The dial represents what day it is, what world you are made it to and what time it is.
Now that you know what each of these metes and the dial do, none of this is mentioned in the game you need to either find this out in the game or at the games website … or I suppose here, you can play the game and not die … or starve. After you have your bearings you need to get your supplies like twigs, grass, loose stone, flint and berries. Then you make your axe and pickaxe to get wood logs and more stones, possibly gold. From there you make a science machine and be able to make more things. From there its just looking through the things you can make and try to make a plan and build them.
Now where this game differs from Minecraft is its almost nothing like Minecraft, however this game is one of the only games even similar to it. You need to mine things to build things and survive. However in Minecraft you build to survive in Don’t Starve you need to survive a few days before you can even come close to building a base. The base values of the two are the only common parallels, after that Don’t Starve is a unique game with an interesting art style.
Surviving for a certain number of days gives you xp, you receive this xp after you die or find your way into the new world. As of right now, xp only gives you new characters. Most of these characters have interesting and unique powers. (One of these is the amazing power to have no power!) These characters can change how you play the game and how you prioritize your survival.
Is that everything? I think I covered everything … who knows (WARNING: EDITS EMINENT)
In Conclusion: Trying not to sound biased at all but, this game is very much worth your time if you want a very challenging build/survival game. As its currently only in beta its on sale and if you buy it on steam you get a gift copy. So remember when playing: Don’t Starve, Don’t Die, Don’t Go Crazy and Don’t Be Afraid of the Dark … just kidding, be afraid of the dark … be very afraid of the dark.
EDIT: The ability to make your own mods and more easily add other peoples mods has been implemented. The ability to have multi-player is not in the foreseen future by the devs, but several attempts have been made by the modding community to have a good multiplayer mod. Keep your eyes peeled.
So the purpose for this tumblr is to pretty much advertise my other blog, Tabula Rasa on Blogger. Here I will also be spouting (mostly) game related nonsense. Anything I think is interesting will probably also be posted. If you have any Questions, Comments or Concerns, please feel free to “ask me a question” or send me an email at TabulaRasaQCC@gmail.com. Thank you.